I’ll clarify in the most oblique manner possible by asking another question: when does the board game happen? And when speaking the language of critique, we arrive at a very different answer.
We’re trying to think about games critically.
#WHACK THE CREEPS NO TALKING SERIES#
This series isn’t about the usual answer. The plucky waitress who intends to shotgun Cthulhu right in the kisser.Īgain, that’s the usual answer. Heroes determined to defend a kingdom from marauding undead. A central struggle, which we, the inhabitants of the characters, will endeavor to resolve. Prose, both somewhere in the rulebook and likely as flavor text on the cards. Further, the type of game that styles itself a “narrative game” is expected to contain certain things. Speaking about board games, we might therefore say that a “narrative game” is a game that tells a story. Speaking vernacular, we might say that a narrative is a story. To begin, we need to frame the parameters of the conversation. Here’s another question that’s harder to answer than you might assume: so what is a narrative, anyway? This guy is afraid of something imaginary.